Anima - Hino

I took a stab at modeling Hino, a character created by Garam Jeong.
https://www.artstation.com/artwork/zOqZYD

This was my last project at Gnomon, done for Damon Woods' Characters for Games class the second time I took it. I tried to reach for the quality of a Final Fantasy VII Remake character as their models are extremely high fidelity and super detailed. I learned a lot with this project and consider it a fitting end to my run at the coolest school in the world.

Portrait

Portrait

Low Poly Turnaround

Low Poly Turnaround

Texture Maps

Texture Maps

Detail callout 1

Detail callout 1

Detail callout 2

Detail callout 2

Wireframe

Wireframe

High Poly Turnaround

High Poly Turnaround

Groom Turnaround

Groom Turnaround

PBR material function with detail normal setup.

PBR material function with detail normal setup.

Fresnel cloth material for pants

Fresnel cloth material for pants